ROBOTICS – coding and working with robotic components; spheros and more
ROCKETRY – everything from stomp rockets to fuel generated; building and testing
GIS MAPPING – understanding the importance and use of geographic information systems
AEROSPACE – laws of motion and how they impact flying objects; build a plane and rocket
EARTH SCIENCE – experimenting with space, the earth and moon; how do they work together
CODING – basic coding for apps
ENGINEERING – design, build and test everything from barges, bridges, and buildings
IoT WEATHER SENSORS – using technology to gather weather data; weather balloons and particles in the atmosphere
AUDIO BUILDS – learning how we manipulate our voices and the visual impact of graphing it
3D SIMULATIONS – working from design to 3D print; putting the idea to work
PHYSICS OF SPORTS – learning how we can control aspects of the body in the physical sense and how it can propel us to top performance; sport specific
SPORTS ENGINEERING – can we build a golf course, cross country, or stadium to “fit” a certain type of athlete